Mage and Witch

1. Placing a Tile

If you draw a tile with the Magic Logo on it, 1. Place the Tile, however, before continuing to 2. Place a Meeple, you must first place one of the magic figures. The magic figures can be placed only on incomplete cities or roads,1This means that if you complete a city or road with a tile featuring the magic symbol, you cannot place a magic figure on that city or road, since it is no longer incomplete. The tile placement completed the feature before a magic figure could be placed on it. The magic figures can be placed on any tile in the playing area, including the tile just placed, as long as the restrictions in the rules are met. and they can never occupy the same feature as each other (the Mage can never be on the same feature as the Witch, and vice-versa). If both magic figures are already placed, then one of them must be moved, following the same rules as for placing them. The magic figures Do Not have to be placed on or moved to the tile you just placed.21) If neither figure is in play, you bring one into play.
2) If both magic figures are in play, you move one of them to a different feature.
3) If only one figure is in play, you choose one or the other to move – you may move either the figure that is already in play or the figure that began the turn off of the playing field. In all of these situations, you may choose to move either the mage or the witch.

If you cannot place or move either magic figure (because there are no eligible locations), you must remove one of them from a tile and set it aside. The next time another tile with a magic symbol is placed, this figure can be placed again

If you cause both magic figures to be occupying the same feature, you must immediately move one of the magic figures. If this same tile placement would also cause a feature to be scored, you must move the magic figure before scoring the feature.

2. Placing a Meeple

After placing a tile with a magic symbol, you may still place a meeple according to the normal rules.

3. Scoring

Whenever you complete a feature occupied by a magic figure, they modify the score:

  • The Mage is worth 1 point per tile in the scored feature.
  • The Witch halves the points of the scored feature (rounded up).

When scoring roads with inns and cities with cathedrals where the witch is present, first add the bonus points from the inn or cathedral, then halve the sum.

After modifying a scored feature, the magic figure is removed from the tile and set aside. The next time another tile with a magic symbol is placed, this figure can be placed again.

  Additional Actions

If there is an incomplete city with a Mage on it AND another incomplete city next to it with a Witch on it, placing a non-logo tile that connects the two cities would trigger the requirement to move one of the magic figures.

Well, this is Carcassonne, soooo, if the joined city will score point for someone else, you can move the Mage to an incomplete city that you control 😇, OR, if the joined city will score points for yourself, you can move the Witch to an incomplete city of the player who has the most points in the game so far 😈! Then, the city can be scored as normal!

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